The pieces

Ninny Moves one square in the direction indicated by the square it's on.
Numskull Moves any number of squares in the direction indicated by the square it's on. May not jump other pieces.
Brain (King) Moves one square in the direction indicated by the square it's on. If captured, you lose!

The Rules

The object is to capture the Brain. Like Chess, this is a turn-based game in which you move one piece per turn on a checkered board. But unlike Chess, the Smess board has arrows on every space, and these arrows indicate which directions a piece may move. Ninnies and Brains each move one space in any direction indicated by one of the arrows on its space. Numskulls ride in a straight line in any direction indicated by one of the arrows on the space it begins its move from.

The Board

The arrows indicate which directions a piece may move.